Posts Tagged ‘MMORPG’

The problem with endgame content in MMORPGs

How ironic is it that MMORPGs attract the type of gamers who look to spend years playing a particular game but choose a genre with an inherently limited amount of content? It’s the same complaint every time a new MMO is released. “When will there be more content for endgame players”. Endgame meaning content that [...]

Guild Wars 2 – How to evolve an outdated genre

Every MMORPG nut knows the standard archetype that all MMOs are currently built on. That archetype consists of these basic elements: An open world Dungeons to raid Persistently generating areas of mobs for questing and grinding The ‘mmo trinity’ (tank, healer, dps) This formula has supported MMOs just fine throughout the past decade but it [...]